I've been working on this site with a few other people, my coding knowledge is limited to xhtml/css so most of the heavy coding (what little there is of it) wasn't done by me. I did however design the site so feedback on that would be great too.
I can only really comment on the design because as you say, the coding side of things isn't actually finished yet.
Gaming designs are okay when thought of collectively - their designs are acceptable for gamers, but their usability is definitely lacking in many areas because of the graphic designers' fascination with graphic-heavy websites. Individually I feel many of them share all the same characteristics and so it's not really any different in that sense. I'd much rather a designer that took a risk with their designs based on the principles of usability and the psychology that should be taken into consideration - such as end-users automatically expecting the search box to be in the top right corner, and navigation down the left-hand side.
With that said, however, the XHTML coding is tableless and so kudos for that. It's some good stuff! Quite stereotypical of me, but I would have presumed a gaming website to have been using tables for their layouts. Don't get me wrong though, tables are vital in the development world - for tabular data. Though like Rizza said, DIVs are not the one and only elements in XHTML - albeit HTML 5 will bring a lot more to the table in that sense for actually describing sections.
The man who comes back through the Door in the Wall will never be quite the same as the man who went out.