I've recently got into getting data from servers. For example, from a CoD 4 server. Simple enough eh?
Now the following, a script I can query the server for status. Meaning, the server's settings (maps, title) and the players with their scores. Now the question is, using a handshake in the fwrite function, what do these mean and how can I, if there is any, get more info out of it?
I am using "\xFF\xFF\xFF\xFFgetstatus\x00" to handshake with a CoD 4 server, but I am only getting the player's name, score and ping. What I need is the score, kills, deaths and assists. The point is, are these options/data available and up for grabs or not? I tried many things but I cant seem to get it to work in any other way.
The current script, rescripted from an other class:
Dont you have to send an RCON password through aswell?
If i can dig out my RCON tool I wrote about 3 years ago, I'll have a look as currently I can't remember how the quake3 engine accepts RCON commands.
mysql> SELECT * FROM `users` WHERE `users`.`clue` > 0;
Empty set (0.00 sec)